I am a freelance 3D artist based in London with over 7 years experience in a wide variety of areas (short films/commercials/print advertising).
I have worked inhouse at some of London's major VFX CG and post production studios as well as being set-up to handle a large scope of remote work.
Please email me if you are interested in hiring me for work in London or remotely.
simon@simonreeves.com
There was ALOT of content developed working on the idents for Smashhits. Some big fumefx simulations, some big fluid simulations and lots of cloth.
This is a rapid fire presentation of just some of the stuff that did and didnt make it into the final ident designs.
Cast: Matt Chandler, Arvid Niklasson, Simon Reeves and Analog
Tags: 3dsmax, realflow, particles, smashhits, fluid, simulation, vfx, visual effects and analog
Director / VFX: Simon Reeves
A short film about the rhythmic movement of cycling and the will of the rider.
simonreeves.com
twitter.com/simonreeves3d
facebook.com/SimonReevesVFX
Rendered with V-Ray in Softimage.
Happy new year!
Cast: Simon Reeves
Tags: cg, cgi, vfx, animation, 3d, softimage, xsi, cycling, cycles, bike, biking, visual fx, fx and short film
Making of material and behind the scenes for a project we did at ANALOG earlier this year for CITIZEN.
Co-director Arvid Nikklasson and myself attended the live action shoot in Prague where a beautiful, full size set was built and talent shot at 800fps on the Phantom Flex.
Lots of greenscreen and tracking markers later - we rebuilt and replaced the entire set and blew it all up with RAYFIRE and a whole load of other particle tools.
We recently did a live webinar/talk at Autodesk all about this project and the work we do at the studio which you can also view here:
autodesk.co.uk/adsk/servlet/pc/index?siteID=452932&id=17148448
Director: Christian Bevilacqua
Production Company: Stink
Agency: Ogilvy
Visual effects: Analog
Analog Team
VFX Producer: Mike Turoff
VFX Supervisor: Arvid Niklasson, Matt Chandler
3D: Arvid Niklasson, Matt Chandler, Simon Reeves & Tim Woods
Compositing: Urban Forsberg, Aitor Arroyo, Nathan Bayliss
VFX editor : Pete Baxter
3dsmax
Vray
Rayfire
Pflow
NUKE
Cast: Matt Chandler, Arvid Niklasson, TimWoods and Simon Reeves
Completed over a short space of time, I modelled and shaded the set and props. I also animated and broke apart the hero objects using Rayfire. I also setup the floor in PFlow.
Director: Christian Bevilacqua
Production Company: Stink
Agency: Ogilvy
Visual effects: Analog
Analog Team
VFX Producer: Mike Turoff
VFX Supervisor: Arvid Niklasson, Matt Chandler
3D: Arvid Niklasson, Matt Chandler, Simon Reeves & Tim Woods
Compositing: Urban Forsberg, Aitor Arroyo, Nathan Bayliss
Vfx editor : Pete Baxter
Cast: TimWoods, Analog, Arvid Niklasson, Urban Forsberg, Simon Reeves and Matt Chandler
A whole room exploding? Sounds like fun.
The entire set/room was rebuilt from location references and then destroyed with Rayfire and Pflow and a whole load of other tricks and scripts. Fracturing and dynamics were handled almost exclusively with Rayfire - specific fractures created using custom shapes and by hand modelling.
Director: Christian Bevilacqua
Production Company: Stink
Agency: Ogilvy
Visual effects: Analog
Analog Team
VFX Producer: Mike Turoff
VFX Supervisor: Arvid Niklasson, Matt Chandler
3D: Arvid Niklasson, Matt Chandler, Simon Reeves & Tim Woods
Compositing: Urban Forsberg, Aitor Arroyo, Nathan Bayliss
VFX editor : Pete Baxter
Cast: Matt Chandler, Arvid Niklasson, TimWoods and Simon Reeves
Tags: citizen, vfx, rayfire, pflow, box2, explode and 3dsmax